It's a better game than its predecessor, simplifying bits where they needed to be, but it still suffers from some hybrid inadequacies. SpellForce 2 actually does a very admirable job of it as well. The challenge isn't just making a good game, it's making two good games and integrating them seamlessly. The problem is (as I've been told by several developers in the past) creating a pure mix of genres as different as RTS and RPG can be incredibly difficult. Spell Force Digital Extras Includes:Faith in Destiny SoundtrackWorldMap in digital formArtworks Booklet in digital formDigital Extra Content will be placed in your Spell Force 2 - Faith in Destiny folder in the Steam Directory. It offers a pretty complete combination of two different genres. SpellForce 2 is, in general, an entertaining game that I found a worthwhile experience. It's a flawed but fun blend that fans of both genres could sink into. Well they're getting another chance with SpellForce 2: Shadow Wars and they've done another solid job here that provides hours and hours of gameplay from both an RPG and RTS perspective including both isometric and third-person camera options. Phenomic has been one of the few developers to really give the challenge a run for its money with SpellForce, an underappreciated title from a couple of years ago. It's seldom been attempted to combine the two genres almost 50/50 and when it is attempted, it's not always successful. Real-time strategy and role-playing games have been mixing elements between each other for quite some time now, but usually it's only elements that are added to one genre from the other. More and more genres are being blended together to create new types of gaming experiences.
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